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Brandon Alexander Ford
Oct 24, 20191 min read
Elements of Twiddly Winks
One of the most important things about game design is that you know the proper elements that make the game function. This is what makes...
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Brandon Alexander Ford
Sep 27, 20192 min read
Rocket League Review (Update)
Rocket League has come a long way for a unique game. The game comes with a weird feature where you play soccer with rocket-powered flying...
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Brandon Alexander Ford
Sep 20, 20193 min read
Rating the Industry
How to prevent certain audiences from obtaining games they shouldn't have and keep the gaming industry at a fairly unregulated state at...
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Brandon Alexander Ford
Sep 16, 20191 min read
Roleplay: Entertainment as a Roman Soldier
Games that would be popular to the Roman soldier could be Pan-Kai, Pentominoes, Tic-Tac-Toe, and chess. Pen-Kai and Pentominoes shouldn't...
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Brandon Alexander Ford
Aug 18, 20191 min read
Upcoming 2019-2020 GAD Class
The 2019-2020 school year is starting up and I am drafting a map for a design of a metroidvania styled game. The idea that I came up with...
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Brandon Alexander Ford
Jun 6, 20192 min read
DDA II 2018-2019 Review
The main take away of Digital Design and Animation II class was to advance my skills in modeling in 3Ds Max and setting up scenes and...
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Brandon Alexander Ford
May 13, 20192 min read
Helpers, Curve Editors, and Errors
The means to have an object follow another object can be fairly useful in cases like having lasers follow the trail of a flying space...
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Brandon Alexander Ford
Apr 26, 20192 min read
Counter-Strike. A Game with a Strong Fan base
Counter-Strike: Global Offensive is a great game with a strong presence in the E-Sports realm. This is shown with the generous prize...
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Brandon Alexander Ford
Apr 23, 20191 min read
Simple Camera Movements
It is important that your camera in 3Ds Max moves at an appropriate rate. Different camera angles help tell the story of a scene quite...
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Brandon Alexander Ford
Apr 8, 20191 min read
Lights... Action!
Placeholder I chose to use an omni light for the bulb of the lamp as to have a more realistic lighting for how the light bulb works. The...
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Brandon Alexander Ford
Mar 21, 20192 min read
Creating Your Skin
Creating a map for your 3d model can be a complicated or simple process depending on what you have modeled. The process is similar;...
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Brandon Alexander Ford
Feb 15, 20192 min read
Making your game board
The process of creating a board game box from real life follows a similar process to correctly set up the storage box used in the...
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Brandon Alexander Ford
Feb 5, 20191 min read
The Purple Robot
The purple robot uses 3 shaders and colors. The head is a dark purple with an Oren-Nayar-Blinn shader, the legs are a light purple with a...
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Brandon Alexander Ford
Jan 22, 20192 min read
The Weapon of Mass Destruction
The creation of the missile was a simple task with some room for creativity now and then. The primitives used are 3 cones, a cylinder,...
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Brandon Alexander Ford
Jan 13, 20192 min read
The 3Ds Max Roadmap
Modeling in 3Ds Max is harder to master compared with other types of programs like Adobe's Creative Cloud Suite. After learning about the...
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Brandon Alexander Ford
Jan 6, 20192 min read
Glasses towards 3D
Glasses are a great item for game characters because it gives off a unique nerdy characteristic. Learning how to model this can be...
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Brandon Alexander Ford
Dec 13, 20181 min read
Century of Vikings
Making a viking helmet is quite an easy achievement to accomplish. The viking helmet is made with one primitive and one spline. The one...
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Brandon Alexander Ford
Dec 4, 20181 min read
Parametric Modeling
The London Bridge, Vase, and Logo have one thing in common. They are all made with custom parameters to make a unique object. The logo,...
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Brandon Alexander Ford
Nov 19, 20181 min read
Halo 4: Forward Unto Dawn
Halo 4: Forward Unto Dawn, despite the name, doesn't really align with the actual game's plot line very much. Cortana does act strangely...
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Brandon Alexander Ford
Oct 29, 20181 min read
The Inspirational Joshua Kuskowski
Joshua Kuskowski's project My Reference and Model Summary: Bullet One Bullet Two References and Citation: Collis, Steve. “London.”...
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